NWN2: Realms of Trinity Wiki
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Spell level : Innate level: 3, Sorcerer/Wizard: 3
Components : Verbal
Range : Short
Duration : See below
Save : None
Spell resistance : Yes

You utter a single word of power that instantly causes one creature of your choice to become clumsier, dealing 2 points of damage to its Dexterity, whether the creature can hear the word or not. The specific effect and duration of the spell depend on the target's current hit point total, as shown below. Any creature that currently has 75 or more hit points is unaffected by Power Word Maladroit.

25 or less hit points - Dexterity drain
26-50 hit points - lasts 1d4+1 minutes
51-75 hit points - lasts 1d4+1 rounds

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