Levels: Paladin 4
Components: V, S
Target: Living creature touched.
Saving Throw: None
Spell Resistance: Yes
Your touch draws life from your target, manifesting it in your hand as a glowing ball of positive energy.
You must succeed on a melee touch attack against a living creature. If you do so, your touch deals 1d6 points of divine damage per two caster levels (maximum 15d6).
You regain one use of lay on hands (if expended) or turn undead on a successful attack.