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Dexterity

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Dexterity measures agility, reflexes and balance. If armor does not restrict, dexterity affects AC, Reflex saving throws, Ranged Attack, Melee Attack with Weapon Finesse Feat, and many skills:

Dexterity measures hand-eye coordination, agility, reflexes, and balance. This ability is the most important one for rogues, but it’s also high on the list for characters who typically wear light or medium armor (rangers and barbarians) or no armor at all (monks, wizards, and sorcerers), and for anyone who wants to be a skilled archer.

Dexterity modifiers are applied to:

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